
OOPs - 1 | Basic Concepts π¦
1. Class and Object A class is a blueprint for creating objects. It defines a set of attributes and methods that the objects of that class will have. class Dog: def __init__(self, name, breed): self.name = name self.breed = breed def bark(self): return f"{self.name} says Woof!" # Creating an object my_dog = Dog("Buddy", "Golden Retriever") print(my_dog.bark()) # Output: Buddy says Woof! Illustration: Class (Dog) +-------------------+ | Attributes | | - name | | - breed | | | | Methods | | - bark() | +-------------------+ ^ | | Instance | +-------------------+ | Object (my_dog) | | name: Buddy | | breed: Golden | | Retriever | +-------------------+ 2....